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Diffeomorphic Procedural Crowds Experiment - Stadium Crowd

An experiment using Diffeomorphic to import the stadium and football player from DAZ Studio into blender and then I populated the stands with the "Procedural Crowds" add on in Blender using the Stadium crowd settings.

I rendered the 300 frames @ 3840 x 2160 using Eevee with DOF, volumetric fog and motion blur and it took 10 sec per frame to render. I also did a little color work in After Effects and added some sound effects and music from Storyblocks.