Last night's experiment with DAZ Studio and Iray explores using "UltraScatter Advanced Instancing for Daz Studio" on the model DAZ was giving away Stonemason's "After the War". The idea was to have two armies on separate sides of the city. I learned that you can easily distribute objects on a specific shader zone and use a simple split distribution map to accomplish the effect. I place 200 soldiers and 200 aliens using this method.