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DAZ to Blender - Diffeomorphic Plugin Test 11

Another quick experiment of the Diffeomorphic Plugin. This time it started out as an experiment with a liquid simulation on a moving Genesis 2 figure's feet. Then I accidently added the rock texture to the figure and I decided to go with it and make the liquid mud and then added some smoke emitters to the hands and feet.

I rendered the 387 frames @ 3840 x 2160 using Eevee with DOF and motion Blur and it took 15 sec per frame to render. I also did a little color work in After Effects and added some sound effects and music from Storyblocks.