Another quick experiment of transferring the Daz models to Blender using the Diffeomorphic Plugin. This time I wanted to see if I could add a fluid simulation on models imported from DAZ Studio in Blender 4.3.
I rendered the 180 frames @ 3840 x 2160 using Eevee with DOF and motion Blur and it took 8 sec per frame to render. I also did a little color work in After Effects and added some sound effects and music from Storyblocks.