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DAZ to Blender - Diffeomorphic Plugin Test 9

Another quick experiment of transferring the Daz models to Blender using the Diffeomorphic Plugin. This time I wanted to see if I could add a fluid simulation on an animated figure imported from DAZ Studio in Blender 4.3.

I rendered the 387 frames @ 3840 x 2160 using Eevee with DOF and motion Blur and it took 3 sec per frame to render. I also did a little color work in After Effects and added some sound effects and music from Storyblocks.